Tile placements will automatically raise correct GPs and give bonuses. For card bonus (and most messages), click message to dismiss.
For Awards and Milestones, click Player name first, then click Award/Milestone.
For Ocean tile bonus, place tile to dismiss message.
For Production phase, click Generation number.
For Solo play, start with 2 Player and name Player 2: Dummy . Place City/Greenery with Dummy and then you can switch to 1 Player (Solo)
Standard projects:
Sell cards for €
Energy Production - 11€
Temp raise - 14€
Place Ocean - 18€
Place Greenery - 23€
Place City + 1 € Production - 25€
Milestones:
TR of 35 or more
Own 3 or more Cities
Own 3 or more Greeneries
Have 8 or more Building tags
have 16 or more cards in hand
Awards:
Landlord-most owned tiles
Banker-highest MC production
Scientist-most science tags
Thermalist-most heat cubes
Miner-most Steel+Titanium cubes
CORPORATION
EFFECT
-
20
:
4
(Effect: After you pay for a card or standard project with a basic cost of 20M$ or more, you gain 4M$.)
credicor
57
(You start with 57 M$.)
CORPORATION
EFFECT
7
(Effect: You may always pay 7 plants, instead of 8, to place greenery.)
ecoline
36
3
(You start with 2 plant production, 3 plants, and 36M$)
CORPORATION
EFFECT
X :
X
(Effect: Your may use heat as M$. You may not use M$ as heat.)
helion
42
(You start with 3 heat production and 42 M$.)
CORPORATION
EFFECT
/
:
(Effect: Each time you get any steel or titanium as a placement bonus on the map, increase your steel production 1 step.)
MINING GUILD
30
5
(You start with 30 M$, 5 steel, and 1 steel production)
CORPORATION
EFFECT
:
2
(Effect: Each time you play an event, you gain 2 M$.)
INTERPLANETARY
CINEMATICS
30
20
(You start with 20 steel and 30 M$.)
CORPORATION
EFFECT
Temp / O2 / Ocean
: +/- 2
(Effect: Your temperature, oxygen and ocean requirements are +2 or -2 steps, your choice in each case.)
X INVENTRIX
45
(As you first action in the game, draw 3 cards. Start with 45M$.)
CORPORATION
EFFECT
: +
1
(Effect: Your titanium resources are each worth 1 M$ extra.)
PHOBOLOG
23
10
(You start with 10 titanium and 23 M$.)
CORPORATION
EFFECT
*:
1
:
3
(Effect: When any city tile is placed ON MARS, increase your M$ production 1 step. When you place a city tile, gain 3 M$.)
▲▲
THARSIS REPUBLIC
40
(You start with 40 M$. As your first action in the game,place a city tile.)
CORPORATION
EFFECT
* :
-3
(Effect: When playing a power card OR THE STANDARD PROJECT POWER PLANT, you pay 3 M$ less for it.)
THORGATE
48
(You start with 1 energy production and 48 M$.)
CORPORATION
READY
ACTION
3
*
(Action:If your Terraform Rating was raised this generation, you may pay 3 M$ to raise it 1 step more.)
UNITED NATIONS MARS INITIATIVE
40
(You start with 40 M$.)
CORPORATION
EFFECT
:
-3
(Effect: When playing an Earth card, you pay 3 M$ less for it.)
TERACTOR
60
(You start with 60 M$.)
CORPORATION
EFFECT
:
1
(Effect: Each time any Jovian tag is put into play, including this, increase your M$ production 1 step.)
SATURN ● SYSTEMS
42
(You start with 1 titanium production and 42 M$.)
CORPORATION
EFFECT
:
-2
(Effect: When you play a building tag, you pay 2 M$ less for it.)
㨐
Cheung Shing
■■MARS■■
3
44
(You start with 3 M$ production and 44 M$.)
CORPORATION
EFFECT
:
(Effect: When you play an Earth tag, including this, draw a card.)
POINTLUNA
38
(You start with 1 titanium production and 38 M$.)
CORPORATION
EFFECT
4
?
(Action: Spend 4 M$ to increase (one of) your LOWEST PRODUCTION 1 step.)
ROBINSON
•—•—•—•—•—•—•
INDUSTRIES
47
(You start with 47 M$.)
CORPORATION
EFFECT
:
-2
(Effect: When you play an Science tag, you pay 2M$ less for it.)
VALLEY TRUST
37
PREL
(You start with 37 M$. As your first action, draw 3 Prelude cards, and play one of them. Discard the other two.)
CORPORATION
EFFECT
?
:
3
(Effect: When you play a card with a NON-NEGATIVE VP icon, including this, gain 3M$.)
VITOR
45
AWARDS
(You start with 45 M$. As your first action, fund an award for free.)
Colonizer Training Camp
8
001
2
max 5% O2
(Oxygen must be 5% or less.)
Asteroid Mining Consortium
13
002
1
Titanium production
➖︎
➕︎
(Requires that you have titanium production. Decrease any titanium production 1 step and increase your own 1 step.)
Deep Well Heating
13
003
(Increase your Energy production 1 step. Increase temperature 1 step.)
Cloud Seeding
11
004
3 Oceans
➖︎
1
➕︎
(Requires 3 ocean tiles. Decrease your M$ production 1 step and any heat production 1 step. Increase your Plant production 2 steps.)
Search for Life
3
RES:0
005
3/
max 6% O2
1 * :
(Action: Spend 1 M$ to reveal the top card of the draw deck. If that card has a Microbe tag, add a Science resource here.)
(3 VPs if you have one or more Science resources here.)
Inventors' Guild
9
READY
006
ACTION: LOOK AT THE TOP CARD AND EITHER BUY IT OR DISCARD IT
Martian Rails
13
READY
007
1 /
(Action: Spend 1 Energy to gain 1 M$ for each City tile ON MARS.)
Capital
26
008
1/
4 Oceans
➖︎
➕︎
5
⌂︎
(Requires 4 ocean tiles. Place this tile. Decrease your Energy production 2 steps and increase your M$ production 5 steps.
1 ADDITIONAL VP FOR EACH OCEAN TILE ADJACENT TO THIS CITY TILE.
Asteroid
14
009
-
(Raise temperature 1 step and gain 2 titanium. Remove up to 3 Plants from any player.)
Comet
21
010
-
(Raise temperature 1 step and place an ocean tile. Remove up to 3 Plants from any player.)
Big Asteroid
27
011
-
(Raise temperature 2 steps and gain 4 titanium. Remove up to 4 Plants from any player.)
Water Import from Europa
25
READY
012
1/
12
()
(Action: Pay 12 M$ to place an ocean tile. TITANIUM MAY BE USED as if playing a Space card.)
(1 VP for each Jovian tag you have.)
Space Elevator
27
READY
013
2
5
(Action: Spend 1 steel to gain 5 M$.)
(Increase your titanium production 1 step.)
Development Center
11
READY
014
(Action: Spend 1 Energy to draw a card.)
Equatorial Magnetizer
11
READY
015
➖︎
(Action: Decrease your Energy production 1 step to increase your terraform rating 1 step.)
Domed Crater
24
016
1
max 7% O2
➖︎
➕︎
3
(Oxygen must be 7% or less. Gain 3 plants. Place a City tile.
Decrease your Energy production 1 step and increase your M$ production 3 steps.)
Noctis City
18
017
➖︎
➕︎
3
(Decrease your Energy production 1 step and increase your M$ production 3 steps.
Place a City ON THE RESERVED AREA, disregarding normal placement restrictions.)
Methane from Titan
28
018
2
2% O2
(Requires 2% oxygen. Increase your heat production 2 steps and your Plant production 2 steps.)
Imported Hydrogen
16
019
3 OR 3* OR 2*
(Gain 3 Plants, or add 3 Microbes or 2 Animals to ANOTHER card. Place an ocean tile.)
Research Outpost
18
020
: -1
(Effect: When you play a card, you pay 1 M$ less for it.)
(Place a city tile NEXT TO NO OTHER TILE.)
Phobos Space Haven
25
021
3
(Increase your titanium production 1 step and place a City tile ON THE RESERVED AREA.)
Black Polar Dust
15
022
➖︎
2
➕︎
(Place an ocean tile. Decrease your M$ production 2 steps and increase your heat production 3 steps.)
Arctic Algae
12
023
max -12 C
:
(Effect: When anyone places an ocean tile, gain 2 Plants.)
(It must be -12 C or colder to play. Gain 1 Plant.)
Predators
14
RES:0
024
1/
11% O2
(Action: Remove 1 Animal from any card and add it to this card.)
(Requires 11% oxygen. 1 VP per Animal on this card.)
Space Station
10
025
1
:
-2
(Effect: When you play a Space card, you pay 2 M$ less for it.)
Eos Chasma National Park
16
026
1
-12 C
*
2
(Requires -12 C or warmer. Add 1 Animal TO ANY ANIMAL CARD. Gain 3 Plants. Increase your M$ production 2 steps.)
Interstellar Colony Ship
24
027
4
5 Science
Security Fleet
12
RES:0
028
1/
🚀︎
🚀︎
(Action: Spend 1 titanium to add 1 fighter resource to this card.)
(1 VP for each fighter resource on this card.)
Cupola City
16
029
max 9% O2
➖︎
➕︎
3
(Oxygen must be 9% or less. Place a City tile. Decrease your Energy production 1 step and increase your M$ production 3 steps.)
Lunar Beam
13
030
➖︎
2
➕︎
➕︎
(Decrease your M$ production 2 steps and increase your heat production and Energy production 2 steps each.)
Optimal Aerobraking
7
031
:
3
(Effect: When you play a Space Event, you gain 3 M$ and 3 heat.)
Underground city
18
032
➖︎
➕︎
(Place a City tile. Decrease your Energy production 2 steps and increase your steel production 2 steps.)
Regolith Eaters
13
RES:0
033
OR
(Action: Add 1 Microbe to this card, or remove 2 Microbes from this card to raise oxygen level 1 step.)
GHG Producing Bacteria
8
RES:0
034
4% O2
OR
(Action: Add 1 Microbe to this card, or remove 2 Microbes to raise temperature 1 step.)
(Requires 4% oxygen.)
Ants
9
RES:0
035
1/2
4% O2
(Action: Remove 1 Microbe from any card to add 1 to this card.)
(Requires 4% oxygen. 1 VP per 2 Microbes on this card.)
Release of Inert Gases
14
036
(Raise your terraform rating 2 steps.)
Nitrogen-Rich Asteroid
31
037
OR 3 : 4
(Raise your terraforming rating 2 steps and temperature 1 step. Increase your Plant production 1 step, or 4 steps if you have 3 Plant tags.)
Rover Construction
8
038
1
:
2
(Effect: When any City tile is placed, gain 2 M$.)
Deimos Down
31
039
-8
(Raise temperature 3 steps and gain 4 steel. Remove up to 8 Plants from any player.)
Asteroid Mining
30
040
2
(Increase your titanium production 2 steps.)
Food Factory
12
041
1
➖︎
➕︎
4
(Decrease your Plant production 1 step and increase your M$ production 4 steps.)
Archaebacteria
6
042
max -18 C
(It must be -18 C or colder. Increase your Plant production 1 step.)
Carbonate Processing
6
043
➖︎
➕︎
(Decrease your Energy production 1 step and increase your heat production 3 steps.)
Natural Preserve
9
044
1
max 4% O2
1
♂
*
(Oxygen must be 4% or less. Place this tile NEXT TO NO OTHER TILE. Increase your M$ production 1 step.)
Nuclear Power
10
045
➖︎
2
➕︎
(Decrease your M$ production 2 steps and increase your Energy production 3 steps.)
Lightning Harvest
8
046
1
3 Science
1
(Requires 3 Science tags. Increase your Energy production and your M$ production up one step each.)
Algae
10
047
5 Oceans
(Requires 5 ocean tiles. Gain 1 Plant and increase your Plant production 2 steps.)
Adapted Lichen
9
048
(Increase your Plant production 1 step.)
Tardigrades
4
RES:0
049
1/4
(Action: Add 1 Microbe to this card.)
(1 VP per 4 Microbes on this card.)
Virus
1
050
-2 OR -5
(Remove up to 2 Animals or 5 Plants from any player.)
Miranda Resort
12
051
1
1
/
(Increase your M$ production 1 step for each Earth tag you have.)
Fish
9
RES:0
052
1/
+2 C
(Action: Add 1 Animal to this card.)
➖︎
(Requires +2 C or warmer. Decrease any Plant production 1 step. 1 VP for each Animal on this card.)
Lake Marineris
18
053
2
0 C
(Requires 0 C or warmer. Place 2 ocean tiles.)
Small Animals
6
RES:0
054
1/2
6% O2
(Action: Add 1 Animal to this card.)
➖︎
(Requires 6% oxygen. Decrease any Plant production 1 step. 1 VP per 2 Animals on this card.)
Kelp Farming
17
055
1
6 Oceans
2
(Requires 6 ocean tiles. Increase your M$ production 2 steps and your Plant production 3 steps. Gain 2 Plants.)
Mine
4
056
(Increase your steel production 1 step.)
Vesta Shipyard
15
057
1
(Increase your titanium production 1 step.)
Beam from a Thorium Asteroid
32
058
1
Jovian
(Requires a Jovian tag. Increase your heat production and Energy production 3 steps each.)
Mangrove
12
059
1
+4 C
(Requires +4 C or warmer. Place a greenery tile ON AN AREA RESERVED FOR OCEAN and raise oxygen 1 step. Disregard normal placement restrictions for this.)
Trees
13
060
1
-4 C
(Requires -4 C or warmer. Increase your Plant production 3 steps. Gain 1 Plant.)
Great Escarpment Consortium
6
061
Steel production
➖︎
➕︎
(Requires that you have steel production. Decrease any steel production 1 step and increase your own 1 step.)
Mineral Deposit
5
062
5
(Gain 5 steel.)
Mining Expedition
12
063
(Raise oxygen 1 step. Remove 2 plants from any player. Gain 2 steel.)
Mining Area
4
064
⚒
*
OR
*
(Place this tile on an area with a steel or titanium placement bonus, adjacent to another of your tiles. Increase your production of that resource 1 step.)
Building Industries
6
065
➖︎
➕︎
(Decrease your Energy production 1 step and increase your steel production 2 steps.)
Land Claim
1
066
PLACE YOUR MARKER ON A NON-RESERVED AREA. ONLY YOU MAY PLACE A TILE HERE.
Mining Rights
9
067
⚒
*
OR
*
(Place this tile on an area with a steel or titanium placement bonus. Increase that production 1 step.)
Sponsors
6
068
2
(Increase your M$ production 2 steps.)
Electro Catapult
17
READY
069
1
max 8% O2
/
7
(Action: Spend 1 plant or 1 steel to gain 7M$.)
➖︎
(Oxygen must be 8% or less. Decrease your energy production 1 step.)
Earth Catapult
23
070
2
: -2
(Effect: When you play a card, you pay 2 M$ less for it.)
Advanced Alloys
9
071
:+
1
:+
1
(Effect: Each titanium you have is worth 1 M$ extra. Each steel you have is worth 1 M$ extra. )
Birds
10
RES:0
072
1/
13% O2
(Action: Add an animal to this card.)
➖︎
(Requires 13% oxygen. Decrease any plant production 2 steps. 1 VP per Animal on this card.)
Mars University
8
073
1
: - +
(Effect: When you play a Science tag, including this, you may discard a card from hand to draw a card.)
Viral Enhancers
9
074
/ / :
/ * / *
(Effect: When you play a plant, microbe, or an animal tag, including this, gain 1 plant or add 1 resource to THAT CARD.)
Towing a Comet
23
075
(Gain 2 plants. Raise oxygen level 1 step and place an ocean tile.)
Space Mirrors
3
READY
076
7
(Action: Spend 7 M$ to increase your energy production 1 step.)
Solar Wind Power
11
077
(Increase your energy production 1 step and gain 2 titanium.)
Ice Asteroid
23
078
(Place 2 ocean tiles.)
Quantum Extractor
13
079
4 Science
:
-2
(Effect: When you play a Space card, you pay 2 M$ less for it.)
4
(Requires 4 science tags. Increase your energy production 4 steps.)
Giant Ice Asteroid
36
080
-6
(Raise temperature 2 steps and place 2 ocean tiles. Remove up to 6 plants from any player.)
Ganymede Colony
20
081
1/
*
(Place a city tile ON THE RESERVED AREA. 1 VP per Jovian tag you have.)
Callisto Penal Mines
24
082
2
3
(Increase your M$ production 3 steps.)
Giant Space Mirror
17
083
(Increase your energy production 3 steps.)
Trans-Neptune Probe
6
084
1
Commercial District
16
085
1/
➖︎
➕︎
4
(Decrease your energy production 1 step and increase your M$ production 4 steps.)
€
(Place this tile. 1 VP PER ADJACENT CITY TILE.)
Robotic Workforce
9
086
COPY A
(Duplicate only the production box of one of your building cards.)
Grass
11
087
-16 C
(Requires -16 C or warmer. Increase your plant production 1 step. Gain 3 plants.)
Heather
6
088
-14 C
(Requires -14 C or warmer. Increase your plant production 1 step. Gain 1 plant.)
Peroxide Power
7
089
➖︎
1
➕︎
(Decrease your M$ production 1 step and increase your Energy production 2 steps.)
Research
11
090
1
(Counts as playing 2 science cards. Draw 2 cards.)
Gene Repair
12
091
2
3 Science
2
(Requires 3 science tags. Increase your M$ production 2 steps.)
IO Mining Industries
41
092
1/
2
(Increase your titanium production 2 steps and your M$ production 2 steps. 1 VP per Jovian tag you have.)
Bushes
10
093
-10 C
(Requires -10 C or warmer. Increase your plant production 2 steps. Gain 2 plants.)
Mass Converter
8
094
5 Science
:
-2
(Effect: When you play a Space card, you pay 2 M$ less for it.)
6
(Requires 5 science tags. Increase your energy production 6 steps.)
Physics Complex
12
RES:0
095
2/
6
(Action: Spend 6 Energy to add a science resource to this card.)
(2 VP for each science resource on this card.)
Greenhouses
6
096
/
(Gain 1 plant for each city tile in play.)
Nuclear Zone
10
097
-2
☢
(Place this tile and raise temperature 2 steps.)
Tropical Resort
13
098
2
➖︎
➕︎
3
(Reduce your heat production 2 steps and increase your M$ production 3 steps.)
Toll Station
12
099
1
/
(Increase your M$ production 1 step for each space tag your OPPONENTS have.)
Fueled Generators
1
100
➖︎
1
➕︎
(Decrease your M$ production 1 step and increase your Energy production 1 steps.)
Ironworks
11
READY
101
4
(Action: Spend 4 energy to gain 1 steel and raise oxygen 1 step.)
Power Grid
18
102
/
(Increase your Energy production step for each Power tag you have, including this.)
Steelworks
15
READY
103
4
(Action: Spend 4 energy to gain 2 steel and increase oxygen 1 step.)
Ore Processor
13
READY
104
4
(Action: Spend 4 energy to gain 1 titanium and increase oxygen 1 step.)
Earth Office
1
105
:
- 3
(Effect: When you play an Earth card, you pay 3 M$ less for it.)
Acquired Company
10
106
3
(Increase your M$ production 3 steps.)
Media Archives
8
107
1
/
(Gain 1 M$ for each event EVER PLAYED by all players.)
Open City
23
108
1
12% O2
➖︎
➕︎
4
(Requires 12% oxygen. Gain 2 plants. Place a City tile.
Decrease your Energy production 1 step and increase your M$ production 4 steps.)
Media Group
6
109
:
3
(Effect: After you play an event card, you gain 3M$.)
Business Network
4
READY
110
ACTION: LOOK AT THE TOP CARD AND EITHER BUY IT OR DISCARD IT
-1
(Decrease your M$ production 1 step.)
Business Contacts
7
111
LOOK AT THE TOP 4 CARDS FROM THE DECK. TAKE 2 OF THEM INTO HAND AND DISCARD THE OTHER 2
Bribed Committee
7
112
-2
(Raise your TR 2 steps.)
Solar Power
11
113
1
(Increase your energy production 1 step.)
Breathing Filters
11
114
2
7% O2
(Requires 7% oxygen.)
Artificial Photosynthesis
12
115
OR
(Increase your plant production 1 step or your energy production 2 steps.)
Artificial Lake
15
116
1
-6 C
*
(Requires -6 C or warmer. Place 1 ocean tile ON AN AREA NOT RESERVED FOR OCEAN.)
Geothermal Power
11
117
(Increase your energy production 2 step.)
Farming
16
118
2
+4 C
2
(Requires +4 C or warmer. Increase your M$ production 2 steps and your plant production 2 steps. Gain 2 Plants.)
Dust Seals
2
119
1
max 3 Oceans
(Requires 3 or less ocean tiles.)
Urbanized Area
10
120
➖︎
➕︎
2
*
(Decrease your energy production 1 step and increase your M$ production 2 steps.
Place a city tile ADJACENT TO AT LEAST 2 OTHER CITY TILES.)
Sabotage
1
121
-3 OR -4 OR -
7
(Remove up to 3 titanium from any player, or 4 steel, or 7 M$.)
Moss
4
122
3 Oceans
-
(Requires 3 oean tiles and that you lose 1 plant. Increase your plant production 1 step.)
Industrial Center
4
READY
123
7
(Action: Spend 7 M$ to increase your steel production 1 step.)
🏭
*
(Place this tile adjacent to a city tile.)
Hired Raiders
1
124
STEAL 2 OR STEAL
3
(Steal up to 2 steel, or 3 M$ from any player.)
Hackers
3
125
-1
➖︎
2
➕︎
2
(Decrease your energy production 1 step and any M$ production 2 steps. increase your M$ production 2 steps.
GHG Factories
11
126
➖︎
➕︎
4
(Decrease your Energy production 1 step and increase your heat production 4 steps.)
Subterranean Reservoir
11
127
(Place 1 ocean tile.)
Ecological Zone
12
RES:0
128
1/2
Forest
/ :
(Effect: When you play an animal or plant tag (including these), add an animal to this card.)
🐾︎
(Requires that you have a greenery tile. Place this tile adjacent to any greenery tile.
1 VP per 2 Animals on this card.)
Zeppelins
13
129
1
5% O2
1
/
(Requires 5% oxygen. Increase your M$ production 1 step for each City tile ON MARS.)
Worms
8
130
4% O2
/ 2
(Requires 4% oxygen. Increase your Plant production 1 step for every 2 Microbe tags you have, including this.)
Decomposers
5
RES:0
131
1/3
3% O2
/ / :
(Effect: When you play an Animal, Plant, or Microbe tag, including this, add a Microbe to this card.)
(Requires 3% oxygen. 1 VP per 3 Microbes on this card.)
Fusion Power
14
132
2 Power
(Requires 2 Power tags. Increase your Energy production 3 steps.)
Symbiotic Fungus
4
READY
133
-14 C
*
(Action: Add a microbe to ANOTHER card.)
(Requires -14 C or warmer.)
Extreme-Cold Fungus
13
READY
134
max -10 C
OR *
(Action: Gain 1 plant or add 2 microbes to ANOTHER card.)
(It must be -10 C or colder.)
Advanced Ecosystems
11
135
3
Plant Microbe Animal
(Requires a Plant tag, a Microbe tag, and an Animal tag.)
Great Dam
12
136
1
4 Oceans
(Requires 4 ocean tiles. Increase your Energy production 2 steps.)
Cartel
8
137
1
/
(Increase your M$ production 1 step for each Earth tag you have, including this.)
Strip Mine
25
138
➖︎
➕︎
(Decrease your Energy production 2 steps. Increase your steel production 2 steps and your titanium production 1 step. Raise oxygen 2 steps.)
Wave Power
8
139
1
3 Oceans
(Requires 3 ocean tiles. Increase your energy production 1 step.)
Lava Flows
18
140
🌋
*
(Raise temperature 2 steps and place this tile ON EITHER THARSIS THOLUS, ASCRAEUS MONS, PAVONIS MONS OR ARSIA MONS.)
Power Plant
4
141
(Increase your Energy production 1 step.)
Mohole Area
20
142
4
♨
*
(Increase your heat production 4 steps. Place this tile ON AN AREA RESERVED FOR OCEAN.)
Large Convoy
36
143
2
5 OR 4*
(Place an ocean tile and draw 2 cards. Gain 5 Plants or add 4 Animals to ANOTHER card.)
Titanium Mine
7
144
(Increase your titanium production 1 step.)
Tectonic Stress Power
18
145
1
2 Science
(Requires 2 Science tags. Increase your Energy production 3 steps.)
Nitrophilic Moss
8
146
3 Oceans
-
(Requires 3 ocean tiles and that you lose 2 plants. Increase your plant production 2 steps.)
Herbivores
12
RES:0
147
1/2
8% O2
:
(Effect: When you place a greenery tile, add an Animal to this card.)
➖︎
(Requires 8% oxygen. Add 1 Animal to this card. Decrease any Plant production 1 step. 1 VP per 2 Animals on this card.)
Insects
9
148
6% O2
/
(Requires 6% oxygen. Increase your Plant production 1 step for each plant tag you have.)
CEO's Favorite Project
1
149
ADD 1 RESOURCE TO A CARD WITH AT LEAST 1 RESOURCE ON IT
Anti-gravity Technology
14
150
3
7 Science
: -2
(Effect: When you play a card, you pay 2 M$ less for it.)
(Requires 7 science tags.)
Investment Loan
3
151
-1
10
(Decrease your M$ production 1 step. Gain 10 M$.)
Insulation
2
152
-x +
X
(Decrease your heat production any number of steps and increase your M$ production the same number of steps.)
Adaptation Technology
12
153
1
Temp / O2 / Ocean
: +/- 2
(Effect: Your global requirements are +2 or -2 steps, your choice in each case.)
Caretaker Contract
3
READY
154
0 C
8
(Action: Spend 8 heat to increase your terraform rating 1 step.)
(Requires 0 C or warmer.)
Designed Microorganisms
16
155
max -14 C
(It must be -14 C or colder. Increase your Plant production 2 steps.)
Standard Technology
6
156
Standard projects
:
3
(Effect: After you pay for a standard project, except selling patents, you gain 3 M$.)
Nitrite Reducing Bacteria
11
RES:0
157
OR 3
(Action: Add 1 Microbe to this card, or remove 3 Microbes to increase your TR 1 step.
(Add 3 Microbes to this card.)
Industrial Microbes
12
158
(Increase your Energy production and your steel production 1 step each.)
Lichen
7
159
-24 C
(Requires -24 C or warmer. Increase your Plant production 1 step.)
Power Supply Consortium
5
160
2 Power
➖︎
➕︎
(Requires 2 Power tags. Decrease any Energy production 1 step and increase your own 1 step.)
Convoy From Europa
15
161
(Place 1 ocean tile and draw 1 card.)
Imported GHG
7
162
(Increase your heat production 1 step and gain 3 heat.)
Imported Nitrogen
23
163
4 3* 2*
(Raise your TR 1 step and gain 4 Plants. Add 3 Microbes to ANOTHER card and 2 Animals to ANOTHER card.)
Micro-Mills
3
164
(Increase your heat production 1 step.)
Magnetic Field Generators
20
165
➖︎
4
➕︎
(Decrease your Energy production 4 steps and increase your Plant production 2 steps. Raise your TR 3 steps.)
Shuttles
10
166
1
5% O2
:
-2
(Effect: When you play a Space card, you pay 2 M$ less for it.)
➖︎
➕︎
2
(Requires 5% oxygen. Decrease your Energy production 1 step and increase your M$ production 2 steps.)
Import of Advanced GHG
9
167
(Increase your heat production 2 steps.)
Windmills
6
168
1
7% O2
(Requires 7% oxygen. Increase your Energy production 1 step.)
Tundra Farming
16
169
2
-6 C
2
(Requires -6 C or warmer. Increase your Plant production 1 step and your M$ production 2 steps. Gain 1 Plant.)
Aerobraked Ammonia Asteroid
26
170
*
(Add 2 Microbes to ANOTHER card. Increase your heat production 3 steps and your Plant productions 1 step.)
Magnetic Field Dome
5
171
➖︎
➕︎
(Decrease your Energy production 2 steps and increase your Plant production 1 step. Raise your TR 1 step.)
Pets
10
RES:0
172
1/2
: ANIMALS MAY NOT BE REMOVED FROM THIS CARD
(Effect: When any City tile is placed, add an Animal to this card.)
(Add 1 Animal to this card. 1 VP per 2 Animals here.)
Protected Habitats
5
173
OPPONENTS MAY NOT REMOVE YOUR
Protected Valley
23
174
2
*
(Increase your M$ production 2 steps. Place on a greenery tile ON AN AREA RESERVED FOR OCEAN, disregarding normal placement restrictions, and increase oxygen 1 step.)
Satellites
10
175
1
/
(Increase your M$ production 1 step for each space tag your have, including this one.)
Noctis Farming
10
176
1
-20 C
1
(Requires -20 C or warmer. Increase your M$ production 1 step and gain 2 Plants.)
Water Splitting Plant
12
READY
177
2 Oceans
(Action: Spend 3 Energy to raise oxygen 1 step.)
(Requires 2 ocean tiles.)
Heat Trappers
6
178
-1
➖︎
➕︎
(Decrease any heat production 2 steps and increase your Energy production 1 step.)
Soil Factory
9
179
1
➖︎
➕︎
(Decrease your Energy production 1 step and increase your Plant production 1 step.)
Fuel Factory
6
180
➖︎
➕︎
1
(Decrease your Energy production 1 step and increase your titanium and your M$ production 1 step each.)
Ice Cap Melting
5
181
+2 C
(Requires +2 C or warmer. Place 1 ocean tile.)
Corporate Stronghold
11
182
-2
➖︎
➕︎
3
(Decrease your Energy production 1 step and increase your M$ production 3 steps. Place a City tile.)
Biomass Combustors
4
183
-1
6% O2
➖︎
➕︎
(Requires 6% oxygen. Decrease any Plant production 1 step and increase your Energy production 2 steps.)
Livestock
13
RES:0
184
1/
9% O2
(Action: Add 1 Animal to this card.)
➖︎
➕︎
2
(Requires 9% oxygen. Decrease your Plant production 1 step and increase your M$ production 2 steps. 1 VP for each Animal on this card.
Olympus Conference
10
RES:0
185
1
: OR -+
(When you play a Science tag, including this, either add a Science resource to this card, or remove a Science resource from this card to draw a card.)
Rad-Suits
6
186
1
2 Cities
1
(Requires two cities in play. Increase your M$ up 1 step.)
Aquifer Pumping
18
READY
187
8
()
(Action: Spend 8 M$ to place 1 ocean tile. STEEL MAY BE USED as if you were playing a Building card.)
Flooding
7
188
-1
-
4
*
(Place an ocean tile. IF THERE ARE TILES ADJACENT TO THIS OCEAN TILE, YOU MAY REMOVE 4 M$ FROM THE OWNER OF ONE OF THOSE TILES.)
Energy Saving
15
189
/
(Increase your Energy production 1 step for each City tile in play.)
Local Heat Trapping
1
190
-5 + 4 OR 2*
(Spend 5 heat to gain either 4 Plants, or to add 2 Animals to ANOTHER card.)
Permafrost Extraction
8
191
-8 C
(Requires -8 C or warmer. Place 1 ocean tile.)
Invention Contest
2
192
LOOK AT THE TOP 3 CARDS FROM THE DECK. TAKE 1 OF THEM INTO HAND AND DISCARD THE OTHER 2
Plantation
15
193
2 Science
(Requires 2 Science tags. Place a greenery tile and raise oxygen 1 step.)
Power Infrastructure
4
READY
194
X
X
(Action: Spend any amount of Energy and gain that amount of M$.)
Indentured Workers
0
195
-1
NEXT CARD:
-8
(The next card you play this generation costs 8 M$ less.)
Lagrange Observatory
9
196
1
(Draw 1 card.)
Terraforming Ganymede
33
197
2
/
(Raise your TR 1 step for each Jovian tag you have, including this.)
Immigration Shuttles
31
198
1/3
5
(Increase your M$ production 5 steps. 1 VP for every 3rd City in play.)
Restricted Area
11
READY
199
2
(Action: Spend 2 M$ to draw a card.)
⃠
(Place this tile.)
Immigrant City
13
200
:
1
(Effect: When a City tile is placed, including this, increase your M$ production 1 step.)
➖︎
-2
(Decrease your Energy production 1 step and decrease your M$ production 2 steps. Place a City tile.)
Energy Tapping
3
201
-1
➖︎
➕︎
(Decrease any Energy production 1 step and increase your own 1 step.)
Underground Detonations
6
READY
202
10
(Action: Spend 10M$ to increase your heat production 2 steps.)
Soletta
35
203
7
(Increase your heat production 7 steps.)
Technology Demonstration
5
204
(Draw two cards.)
Rad-Chem Factory
8
205
➖︎
(Decrease your Energy production 1 step. Raise your TR 2 steps.)
Special Design
4
206
Temp / O2 / Ocean
: +/- 2
(The next card you play this generation is +2 or -2 steps in global requirements, your choice.)
Medical Lab
13
207
1
1
/ 2
(Increase your M$ production 1 step for every 2 Building tags you have, including this.)
AI Central
21
READY
208
1
3 Science
(Action: Draw 2 cards.)
➖︎
(Requires 3 Science tags to play. Decrease your Energy production 1 step.)
House Printing
10
P36
1
(Increase your steel production 1 step.)
Lava Tube Settlement
15
P37
➖︎
➕︎
2
*
(Decrease your energy production 1 step and increase your M$ production 2 steps. Place a City Tile on a VOLCANIC AREA regardless of adjacent cities.)
Martian Survey
9
P38
1
max 4% O2
(Oxygen must be 4% or lower. Draw two cards.)
PSYCHROPHILES
2
RES:0
P39
max -20 C
: =
2
(Action: Add 1 microbe to this card.)
(Effect: When paying for a plant card, microbes here may be used as 2 M$ each.)
(Temperature must be -20 C or lower.)
RESEARCH COORDINATION
4
?
P40
(After being played, when you perform an action, the wild tag counts as any tag of your choice.)
SF MEMORIAL
7
P41
1
(Draw 1 card.)
Space hotels
12
P42
Earth Earth
4
(Requires 2 Earth tags. Increase M$ production 4 steps.)
Allied Banks
PRELUDE
P01
4
3
(Increase your M$ production 4 steps. Gain 3 M$ .)
Aquifer Turbines
PRELUDE
P02
-
3
(Place an Ocean. Increase your energy production 2 steps. Pay 3 M$ .)
Biofuels
PRELUDE
P03
(Increase your energy and plant production 1 step. Gain 2 plants.)
Biolab
PRELUDE
P04
(Increase your plant production 1 step. Draw 3 cards.)
Biosphere Support
PRELUDE
P05
➖︎
1
➕︎
(Increase your plant production 2 steps. Decrease your M$ production 1 step.)
Business Empire
PRELUDE
P06
6
-
6
(Increase your M$ production 6 steps. Pay 6 M$.)
Dome Farming
PRELUDE
P07
2
(Increase your M$ production 2 steps and plant production 1 step.)
Donation
PRELUDE
P08
21
(Gain 21 M$.)
Early Settlement
PRELUDE
P09
(Increase your plant production 1 step. Place a city tile.)
Ecology Experts
PRELUDE
P10
X
Project Requirements
(Increase your plant production 1 step. Play a card from hand, ignoring global requirements.)
Eccentric Sponsor
PRELUDE
P11
:
-25
(Play 1 card from hand with a 25 M$ reduction.)
Experimental Forest
PRELUDE
P12
🌱︎
🌱︎
( Place 1 Greenery Tile. Reveal cards until you reveal two cards with plant tags on them. Take them into your hand and discard the rest.)
Galilean Mining
PRELUDE
P13
-
5
(Increase your titanium production 2 steps. Pay 5 M$.)
Great Aquifer
PRELUDE
P14
(Place 2 Ocean tiles.)
Huge Asteroid
PRELUDE
P15
-
5
(Increase Temperature 3 steps. Pay 5 M$.)
IO Research Outpost
PRELUDE
P16
(Increase your titanium production 1 step. Draw a card.)
Loan
PRELUDE
P17
➖︎
2
30
(Gain 30 M$. Decrease your M$ production 2 steps.)
Martian Industries
PRELUDE
P18
6
(Increase your energy and steel production 1 step. Gain 6 M$.)
Metal-rich Asteroid
PRELUDE
P19
(Increase temperature 1 step. Gain 4 titanium and 4 steel.)
Metals Company
PRELUDE
P20
1
(Increase your M$, steel and titanium production 1 step.)
Mining Operations
PRELUDE
P21
(Increase your steel production 2 steps. Gain 4 steel.)
Mohole
PRELUDE
P22
(Increase your heat production 3 steps. Gain 3 heat.)
Mohole Excavation
PRELUDE
P23
(Increase your steel production 1 step and heat production 2 steps. Gain 2 heat.)
Nitrogen Shipment
PRELUDE
P24
5
(Increase your plant production 1 step. Increase your TR 1 step. Gain 5 M$.)
Orbital Construction Yard
PRELUDE
P25
(Increase your titanium production 1 step. Gain 4 titanium.)
Polar Industries
PRELUDE
P26
(Increase your heat production 2 steps. Place an Ocean tile.)
Power Generation
PRELUDE
P27
(Increase your energy production 3 steps.)
Research Network
PRELUDE
P28
?
1
(Increase your money production 1 step. Draw 3 cards.)
Self-Sufficient Settlement
PRELUDE
P29
2
(Increase your money production 2 step. Place a City tile.)
Smelting Plant
PRELUDE
P30
(Raise oxygen 2 steps. Gain 5 steel.)
Society Support
PRELUDE
P31
-1
(Increase your plant, energy and heat production 1 step. Decrease money production 1 step.)
Supplier
PRELUDE
P32
(Increase your energy production 2 steps. Gain 4 steel.)
Supply Drop
PRELUDE
P33
3 8 3
(Gain 3 titanium, 8 steel and 3 plants.)
UNMI Contractor
PRELUDE
P34
(Increase your TR 3 steps. Draw a card.)
Acquired Space Agency
PRELUDE
P35
✴
✴
(Gain 6 titanium. Reveal cards until you reveal two cards with Space Tags. Take them into your hand, discard the rest.)